


Each layer of compost has a podzol-like appearance. The higher the percentage of an item, the more likely it is for it to add another layer of compost. The table below lists supported items, which have different levels of compost-ability. When successfully adding an item, a green particle ( ) appears. The composter can be filled with compost, which is done by adding compostable items to it. When the composter’s fullness increases, any entities inside are pushed up accordingly. Composting When the composter is completely empty, this floor is slightly above the block below, and when it is completely full, there is a slight dip on top. The composter has a "floor", whose height depends on the fullness.

As such, entities can enter and exit a composter through the top, but not the sides or bottom. When an adjacent comparator is facing away from the composter, a comparator signal strength of up to 8 is emitted depending on the fullness of the block.Ĭomposters appear to have an empty interior. To do so, the player must use any of a selection of items on the composter. Composters can be used to recycle food and plant items (excluding bamboo, poisonous potatoes, dead bushes, meat, and fish) into bone meal.
